SlipstreamJobsFresh Startup & VC-Backed Jobs

Lead 2D Artist

Scopely - Barcelona, Catalonia, Spain - Hybrid - posted 2026-09-21

Apply on the company site

SlipstreamJobs tracks this role from the company's public career site. Apply directly on the employer's site.

Scopely, a leading mobile games publisher and home to MONOPOLY GO! (the biggest mobile game launch in history), is seeking a Lead 2D Artist to join the MONOPOLY GO! game team in Barcelona on a hybrid basis (3 days per week in office). You will establish and uphold the 2D artistic vision for each season in close partnership with Content Leadership, the Principal Artist, and the Art Director. You will set the bar for quality, technical craft, and AI-assisted workflows, holding both internal and outsourced artists to high standards. A key responsibility is identifying where AI-assisted workflows create meaningful production value, establishing quality and consistency standards, and turning successful experimentation into repeatable practices the wider team can adopt. You will own and continuously improve 2D art standards and guideline documentation, partnering with Integration and Technical Art on implementation. You will manage and mentor the 2D discipline, owning performance reviews, goal-setting, and team health. You will participate in hiring to ensure new team members are the right fit and champion the team's culture. As the primary point of contact and voice for 2D, you will coordinate the discipline's work with the rest of production, from planning through delivery. Scopely is a global interactive entertainment company with a portfolio including MONOPOLY GO!, Pokémon GO, Stumble Guys, Star Trek Fleet Command, MARVEL Strike Force, and others. Founded in 2011, Scopely is the #1 mobile games company in the U.S. and #2 globally, with more than $10 billion in lifetime revenue. The company has been recognized multiple times as one of TIME's "100 Most Influential Companies in the World" and Fast Company's "World's Most Innovative Companies." REQUIREMENTS: - 8+ years experience as a 2D/concept artist working in games, including 3+ years leading, mentoring, and setting the artistic bar for a team - Demonstrated experience developing, scaling, and driving adoption of AI-assisted creative workflows, with judgment to evaluate their impact on quality, consistency, efficiency, and downstream production - Track record shipping multiple mobile titles in casual/whimsical art styles, partnering across Design, Engineering, and outsourcing to deliver high-quality content - Expert-level 2D illustration and concept skills, including composition, form, and color, backed by mastery of Photoshop and strong ability to research and reference material that supports idea generation - Positive attitude and ability to give and receive objective feedback BONUS: - Experience navigating brand guidelines and approval pipeline of at least one externally-licensed IP - Experience managing or supporting multiple outsourcing partners while holding their output to consistent quality standard - Strong 3D modeling proficiency in Maya, Blender, or equivalent, enabling AI-assisted concept-to-3D-asset workflows - Passion for playing and making games

Similar roles