SlipstreamJobs tracks this role from the company's public career site. Apply directly on the employer's site.
Tripledot Studios is one of the world's largest independent mobile games companies, with 2,500+ employees across 12 studios and over 25 million daily active users. Ludios, a studio within Tripledot based in Jakarta and Melbourne, creates and publishes casual free-to-play mobile games, including titles built around globally recognized IP and original projects.
As a Motion Designer at Ludios, you will create high-impact video ads that bring games to life for marketing campaigns. You'll transform creative concepts and gameplay footage into engaging video content, experiment with different hooks and variations, and collaborate closely with the Creative team to iterate quickly and deliver standout content at scale.
Key responsibilities include:
- Producing high-volume, high-quality video ads for mobile game marketing campaigns
- Building and iterating video ads from creative briefs and gameplay footage
- Working across gameplay, hooks, UI, motion graphics, transitions, and lightweight animation
- Creating multiple creative variations for testing and performance optimization
- Collaborating with Creative Producers to develop and refine ideas through execution
- Adapting existing game assets and working with 2D and Playable teams
- Balancing production speed, creative experimentation, and visual quality within agreed timelines
The role offers hybrid working with 20 days of remote work annually, daily office breakfast and lunch, BPJS Health and Social coverage, private health insurance, festivity allowance, Employee Assistance Program, family forming support, and English classes.
REQUIREMENTS:
- 3+ years of professional experience as a Motion Designer, preferably in game, mobile, or digital advertising
- Strong understanding of motion, composition, pacing, transitions, typography, and visual storytelling
- Proficiency in After Effects and Premiere Pro; familiarity with Photoshop and/or Illustrator
- Comfortable working with gameplay footage, UI assets, and existing game art
- Willingness to explore AI tools and new creative workflows
- Ability to work quickly, manage multiple tasks, and deliver high-quality work within timelines
- Open to feedback and able to iterate based on feedback and testing results