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Scopely is seeking an experienced 3D Artist to join the Monopoly GO! team in Barcelona on a hybrid basis. Monopoly GO! is the biggest mobile game launch in history, captivating millions of players worldwide.
In this role, you will create high-quality 3D models that capture Monopoly GO!'s distinctive art style while collaborating closely with 2D concept artists. You'll work within an established 3D pipeline, learning and optimizing the asset export and integration process for Unity. A key aspect of this position involves leveraging AI-assisted tools strategically within your 3D workflow—applying sound judgment to identify where they enhance quality, iteration speed, or efficiency without compromising artistic standards.
You'll also mentor junior 3D artists, sharing relevant knowledge and guidance as the team grows. Cross-departmental communication is essential; you'll work with teams outside art to understand asset requirements and deliver quality work on schedule.
Required qualifications include 3+ years of professional experience as a 3D artist in games, with demonstrated expertise in casual mobile game art styles. You must have shipped multiple titles and possess high proficiency in 3D modeling tools (3ds Max, Maya, or Blender) and texturing software (Photoshop, Substance, or 3D-Coat). Experience importing and optimizing assets in Unity is essential. You should demonstrate fluency with AI-assisted tools relevant to 3D production, with a proven track record of applying them to real production tasks while maintaining quality standards.
Bonus qualifications include experience navigating brand guidelines and IP stewardship for licensed intellectual property, 2D concepting and paint-over skills to enable AI-assisted concept-to-3D workflows, and a genuine passion for playing and making games. A positive attitude and ability to give and receive objective feedback are valued traits.