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Scopely is seeking a Senior Manager UX Designer to join the Monopoly GO! team in Barcelona on a hybrid basis. Monopoly GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide.
In this role, you will work in close partnership with product and development teams to create new gameplay experiences for players. You will own the end-to-end UX strategy and execution for a product area, driving initiatives independently from discovery through implementation. Your responsibilities include identifying opportunities to improve the player experience through product thinking, player insights and data; leading discovery initiatives to deepen understanding of player behaviors, motivations and opportunities; and driving ideation of new concepts through workshops, brainstorming sessions, conceptual designs and prototypes to validate ideas early.
You will create innovative player experiences while balancing creativity with product goals, technical constraints and production realities. You will help evolve UX frameworks, principles and design patterns that promote consistency, scalability and high-quality player experiences across the game. Champion user research as an essential part of the UX process, partnering with Research to identify risks, define learning objectives and translate findings into product decisions.
You will deliver high-quality designs, prototypes and documentation that clearly communicate the intended player experience to Product, Engineering and Art teams. Build strong cross-functional relationships, proactively driving alignment and helping teams navigate ambiguity to reach the best player-focused solutions. Contribute to the growth of the UX discipline by sharing knowledge, raising quality standards and helping build a collaborative design culture.
Scopely is a leading video game and global interactive entertainment company, home to many of the world's most beloved experiences including Monopoly GO!, Pokémon GO, Stumble Guys, Star Trek Fleet Command, Marvel Strike Force, WWE Champions, and others. Founded in 2011, Scopely is the #1 mobile games company in the U.S. and #2 globally, with more than $10 billion in lifetime revenue.
REQUIREMENTS:
- 8+ years of experience designing user experiences for games
- Proven track record of creating impactful gameplay features with deep expertise in game mechanics, player motivations, progression systems, rewards and player psychology
- Strong product thinking, with the ability to balance player needs, business goals and technical constraints when making design decisions
- Experience in independently owning complex product areas and driving work forward
- Expertise in creating prototypes to validate ideas, identify risks early and iterate quickly
- Ability to seamlessly move between tactical execution and strategic thinking, ensuring day-to-day design decisions support broader product goals
- Excellent stakeholder management skills with the ability to challenge assumptions constructively, influence decisions through collaboration and build alignment across disciplines
- Highly collaborative designer who proactively shares ideas, seeks feedback and contributes positively to team culture
- Strong communication, diplomacy and relationship-building skills, with the ability to navigate disagreements professionally while keeping player experience at the center of decision-making
- Comfortable working in ambiguity, proactively identifying opportunities and taking ownership to move initiatives forward
- Passion for mentoring, raising craft quality and contributing to the continuous improvement of the UX discipline
BONUS: Experience directly managing or mentoring UX designers, with the ability to support individual growth while leading by example through strong hands-on design craft.