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Salary: USD 105,000 - 200,000 / annual
True Anomaly is a defense and aerospace company building autonomous spacecraft, advanced payloads, mission software, and space-based interceptors to secure the space environment and counter threats. As Senior Environmental Graphic Designer, you will define how True Anomaly shows up in the physical world—establishing the environmental design language for an emerging industry.
This is a ground-floor opportunity to create the physical expression of a brand at a high-growth company. Your work will span permanent architectural environments and quick experiential projects, including workplaces, R&D spaces, customer environments, events, exhibits, and branded installations. You'll bring both a designer's and curator's eye, considering how graphics, language, imagery, objects, materials, and architecture work together to tell a compelling story about the company's technology, people, and mission.
You will report to the Head of Graphic Design & Brand Identity within Brand & Creative, partnering closely with Facilities Design, Experiential, and Copy teams. You'll start hands-on, shaping both the work and the systems behind it, and as True Anomaly grows, you'll define how environmental design evolves as a capability.
Key responsibilities include:
**Design & Storytelling:** Lead environmental graphic design from concept through installation across diverse spaces. Translate True Anomaly's visual identity into physical space through new expressions of typography, imagery, materiality, and storytelling. Bring an editorial point of view to environments, composing graphics, artifacts, objects, and digital content into cohesive spatial narratives. Design experiences that integrate physical and digital storytelling through displays, projection, motion, and interactive content. Translate complex technology into compelling, understandable experiences.
**Experience & Execution:** Design branded environments for events, launches, customer demos, and installations. Consider the full audience journey. Create flexible design systems that scale across different footprints, venues, and budgets without losing brand integrity. Support on-site installation, styling, and creative decisions.
**Production & Implementation:** Own environmental design through production and installation, ensuring creative intent survives fabrication realities. Prepare production documentation including artwork, dimensions, elevations, specifications, and material selections. Partner directly with fabricators, printers, sign vendors, architects, contractors, and experiential agencies. Evaluate materials, substrates, finishes, and fabrication techniques. Participate in site surveys, production reviews, and installation oversight. Understand schedules and budgets to make smart creative decisions and identify risks early.
**Build the Environmental Brand System:** Define True Anomaly's environmental design language as an extension of the visual identity. Establish principles, standards, templates, and repeatable systems. Develop guidelines and tools for internal teams and external partners. Build relationships with a trusted network of fabricators, vendors, and specialty partners. Explore new materials, technologies, and fabrication methods.
**Requirements:**
- 6+ years of experience in environmental graphic design, experiential design, exhibition design, branded environments, or closely related discipline
- Portfolio demonstrating exceptional environmental and graphic design across physical spaces, with experience in workplace, exhibitions, cultural spaces, events, retail, hospitality, or other branded environments
- Strong graphic design fundamentals, particularly typography, composition, hierarchy, imagery, and identity systems
- Strong editorial and curatorial sensibility with ability to combine graphics, language, imagery, objects, technology, and space into coherent narrative
- Experience taking environmental projects from concept through fabrication and installation
- Fluency in large-format print production, signage, materials, finishes, substrates, fabrication techniques, and installation methods
- Comfortable reading and reviewing architectural plans, elevations, shop drawings, details, and specifications
- Experience working directly with fabricators, printers, architects, contractors, experiential agencies, and external partners
- Proficiency in Adobe Creative Suite and Figma; working knowledge of CAD, SketchUp, Rhino, or other spatial design and visualization tools is a plus
- Ability to communicate spatial ideas clearly through sketches, diagrams, elevations, renderings, mockups, and presentations
- Strong creative judgment paired with resourcefulness to solve design problems within real-world budget, schedule, production, and site constraints
- Comfortable moving between highly visible, long-term environments and fast-turn projects
- Collaborative by nature and comfortable developing ideas alongside graphic designers, experiential designers, writers, content creators, architects, and production partners
- Curious about technology, culture, design, architecture, art, and the world beyond traditional environmental graphic design
- Able to operate with autonomy in a fast-moving environment, balancing multiple projects at different scales and stages
- Willingness to travel for site visits, events, production reviews, and installations as needed
- Must be a U.S. citizen, lawful permanent resident, protected individual, or eligible to obtain required ITAR authorizations from the U.S. Department of State