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Creative Technologist

Fal - San Francisco, CA, United States - In-office - posted 2026-09-17

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Salary: USD 150,000 - 210,000 / annual

Fal is a generative media ecosystem providing infrastructure, tools, and model access for teams building AI-native products at scale. The platform unifies high-performance inference, orchestration, and observability to make generative media practical for developers and enterprises. As a Creative Technologist, you'll work at the intersection of design, engineering, and emerging technology. You'll be part builder, part experimenter, and part storyteller—prototyping ideas quickly, exploring new tools (especially AI), and turning abstract concepts into compelling interactive experiences. Key responsibilities: - Prototype creative ideas rapidly using code, AI tools, and design software - Build interactive experiences, demos, and proof-of-concepts that showcase what's possible - Explore and integrate emerging technologies including generative AI, real-time media, WebGL, and creative coding - Collaborate with designers and engineers to translate concepts into functional outputs - Develop internal tools or experiments that inspire new product directions - Contribute to storytelling through technical demos, visuals, and interactive content - Stay current with new tools, frameworks, and creative trends You'll act as a bridge between imagination and execution, helping shape the future of Fal's products and experiences by exploring possibilities before they become obvious. REQUIREMENTS: - Strong hybrid skillset across design and engineering - Proficiency in at least one programming language (JavaScript, Python, etc.) - Experience with creative coding, interactive media, or frontend development - Familiarity with AI/ML tools (generative models, APIs, or agent workflows) - Portfolio of creative technical work (interactive projects, prototypes, experiments) - Ability to move quickly from idea to prototype to iteration - Strong taste in design, UX, or visual storytelling - Comfortable with ambiguity and open-ended problems - Curious mindset with constant experimentation NICE TO HAVE: - Experience with frameworks like Three.js, React, or WebGL - Background in motion design, 3D, or game engines - Experience working with APIs and backend systems - Familiarity with TouchDesigner, Unity, Blender, or similar tools - Experience building with or integrating AI models (LLMs, diffusion models, etc.)

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