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Senior/Staff Product Engineer, Embodied AI

Niantic Spatial - San Francisco, CA, USA - Hybrid - posted 2026-09-30

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Salary: USD 207,000 - 265,000 / annual

Niantic Spatial is building the future of physical AI, powered by a proprietary database of over 30 billion posed images. The company's mapping technology enables spatial intelligence for robotics, public sector, and energy/industrial markets. You'll join the Embodied AI team as a Senior Product Engineer, working alongside the group's GM, Product leader, and robot learning engineer to solve the sim-to-real gap for visual-spatial understanding. In this role, you'll own how the product reaches customers and build integrations that make it native to their simulators and deployment stacks. You'll be responsible for turning capabilities into products that customers can actually use without help. This is a hands-on, entrepreneurial position for someone who ships code and owns commercial outcomes. Key responsibilities include: - Building the product surface: APIs, UIs, packages, and documentation that autonomy teams use - Making the company's world native to customers: turning scans and reconstructions into reliable, interoperable assets for simulation tools - Transforming prototypes into production-grade services by partnering with reconstruction, mapping, and research teams - Designing and operating backend systems for accounts, organizations, sites, scans, assets, processing jobs, permissions, and data access - Working directly with customers to integrate technology, diagnose failures, and improve reliability - Influencing the roadmap alongside leadership You'll work three days per week in the San Francisco office. REQUIREMENTS: - 6+ years of software engineering experience; Bachelor's degree in Computer Science or related field, or equivalent practical experience - Significant experience building and operating production web applications and backend services with strong fundamentals in API design, data modeling, testing, observability, and reliability - Shipped developer-facing products with documentation and reference code; worked with 3D asset formats or comparable binary formats to production depth - Proficient in Python and TypeScript; comfortable working across frontend and backend - Experience designing asynchronous workflows, long-running jobs, external integrations, and data-intensive systems NICE TO HAVE: - Experience with robotics simulators (Isaac Sim, Isaac Lab, MuJoCo) or OpenUSD - Built products for geospatial, 3D, computer vision, graphics, robotics, or spatial computing - Visualization or asset-management experience with React, Next.js, or Three.js

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