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Salary: USD 229,950 - 281,690 / annual
Roblox is seeking a Senior Technical Artist to shape the future of user-generated content on its platform. You will sit at the intersection of art, engineering, and emerging technologies, directly influencing the tools and systems that millions of creators use daily.
In this role, you will partner closely with engineers to develop next-generation GenAI-native production pipelines integrated into Roblox Studio. You'll serve as a subject matter expert on tools and technology, bringing industry best practices to the 3D Art team and providing technical guidance to both Engineering and Product teams. Your responsibilities include prototyping and testing improvements to creation tools such as terrain tooling and shader functionality, evaluating multiple generative tools and workflows to document results and recommend best practices, and developing hybrid GenAI/traditional workflows in collaboration with production and technology teams.
You will also engage directly with external creators to advise on best practices and identify opportunities to improve workflows. This is a high-impact role where your technical vision and expertise will directly shape how creators build immersive 3D experiences on the platform.
Roblox operates on a hybrid schedule: Tuesday, Wednesday, and Thursday in-office at San Mateo headquarters, with optional presence on Monday and Friday.
REQUIREMENTS:
- Bachelor's degree in a related CG field or computer science, or proven equivalent experience
- 7+ years in the game industry, with experience on titles across multiple platforms (mobile experience is a plus)
- Strong understanding of real-time engines and DCC (Digital Content Creation) tools
- Strong communication and collaboration skills
- Ability to envision extensible and efficient creation systems, tooling implementation, and creator-friendly workflows
- Knowledge of modern real-time engines, DCC tools, and generative workflows