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Game Producer (Hybrid Casual)

Tripledot Studios - Minsk, Belarus - Hybrid - posted 2026-09-09

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Tripledot Studios, one of the world's largest independent mobile games companies with 2,500+ employees across 12 studios, is seeking an experienced Game Producer to build new Hybrid Casual games from scratch at its Belka Games studio. You will own the full product lifecycle from concept through market validation: identifying promising product opportunities, developing testable game concepts and prototypes, conducting market research on Hybrid Casual trends and competitor analysis, and guiding projects through early-stage validation including marketability testing, technical launch, retention testing, and D7/D30 performance evaluation. Key responsibilities include defining product hypotheses and validation criteria at each stage, making go/iterate/kill decisions based on test results, owning early-stage product metrics (CPI, CTR, retention, engagement, playtime, monetization, ARPU/ARPDAU, ROAS), developing core gameplay and progression systems with the Game Design team, collaborating with UA and Creative teams on marketability and creative potential, maintaining a healthy pipeline of multiple product concepts and experiments, and leading cross-functional R&D teams (Game Design, Development, Art, Analytics, UA, Creative) to move from hypothesis to validated product efficiently. This role is ideal for someone who thrives in high-uncertainty environments, makes data-driven decisions confidently, and can quickly determine when to iterate versus when to stop a project. Hybrid working: 4 days per week in office. Benefits include 20 business days paid holiday, 20 business days remote working flexibility, daily office lunch, continuous professional development, private medical cover, sport compensation, taxi allowance, and English classes. **REQUIREMENTS:** - 3+ years of experience as a Game Producer, Product Manager, Product Owner, or Lead Game Designer in mobile games - Proven experience taking multiple game concepts from idea or prototype to market validation, including projects that reached retention and D7/D30 testing stages - Portfolio of Hybrid Casual projects with clear documentation of: original product hypothesis, validation approach, metrics used, results achieved, and decisions made based on results - Strong understanding of the Hybrid Casual mobile games market, including current genres, mechanics, monetization models, and product trends - Strong understanding of early-stage product and UA metrics: CPI, CTR, retention, engagement, playtime, ARPU/ARPDAU, ROAS - Ability to identify whether a project's main issue lies in core gameplay, product depth, monetization, creatives, or user acquisition, and define the next experiment accordingly - Strong analytical and product thinking with ability to make decisions based on incomplete data - Experience managing and coordinating cross-functional development teams - Strong communication, leadership, and prioritization skills

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