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Salary: USD 196,750 - 243,290 / annual
Roblox is seeking a Senior Software Engineer to join the Systems team and work on the Engine Harmony project. You will develop core engine code in C++ for sub-systems critical to the Roblox game engine, which powers a platform used by tens of millions of people daily and 2M+ developers globally.
In this role, you will focus on harmonizing resource usage across the engine to ensure gameplay works seamlessly on devices with varying CPU, memory, and bandwidth capabilities—from mobile phones to cloud-based servers. You'll work on optimization techniques to improve player engagement and have the opportunity to touch every part of the engine, from threading and memory management to physics and scripting.
You will collaborate with experienced and passionate engineers on a growing Game Engine team, solving unique technical challenges at scale and contributing to the building blocks of the Roblox platform itself. Your work will directly impact how the global developer community can push the boundaries of interactive gaming.
The role is hybrid, based in San Mateo, CA, with onsite presence required Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday.
REQUIREMENTS:
- 4+ years of experience solving complex, system-level problems in large-scale codebases
- Strong C++ experience preferred (but not required)
- Good understanding of core systems fundamentals and low-level performance considerations
- Experience working in the guts of a game engine or passion for learning it
- Curiosity to learn and stay up-to-date on technology development
- Experience developing and shipping machine learning models is a strong plus