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Tripledot Studios is one of the world's largest independent mobile games companies, with 2,500+ employees across 12 studios and a portfolio of top-charting titles reaching over 25 million daily active users.
You will join Ludios, Tripledot's APAC-based studio led by co-founder Eyal, focused on creating and publishing casual free-to-play mobile games. The studio is data-driven and passionate about game development, currently working on projects featuring globally recognized IP alongside original titles.
In this role, you will:
- Implement gameplay features in Unity, collaborating with product and design teams
- Develop new titles, features, and support live operations on iOS and Android
- Optimize code and memory for high performance across mobile platforms
- Design and plan architecture while implementing maintainable, well-tested code
- Review code, write unit tests, and maintain game health
You will work in an Agile team environment with a hybrid schedule (4 days in office Monday–Thursday, plus 20 days fully remote annually). The studio is based primarily in Jakarta and Melbourne.
REQUIREMENTS:
- Minimum 5+ years of professional experience with Unity and C# as a programmer
- Strong architectural and design pattern knowledge; SOLID Principles understanding is mandatory
- Object-oriented programming (OOP) expertise
- Proficiency with Unity profiling tools: Deep Profiler, Frame Debugger, Memory Profiler
- Experience with Unity UI and gameplay programming
- Experience with Git or other source control systems
- Experience working with existing codebases, prototyping, and extending large legacy projects
- Excellent English skills (written and verbal)
- "Can Do" mentality focused on improvement and meeting deadlines
PLUS (desirable):
- Strong mobile gaming and live operations (liveops) system background
- Experience with GLSL/HLSL and ShaderGraph