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Technical Release Manager - Unannounced Project

Scopely - Barcelona, Catalonia, Spain - Hybrid - posted 2026-09-21

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Scopely is seeking a Technical Release Manager to lead release engineering and change management for an ambitious, unannounced cross-platform Strategy/MMO title in early development. This is a senior technical leadership role requiring both deep technical credibility and cross-functional coordination skills. You will own the complete path from local changes to validated availability across all development lanes. You will set the technical strategy and operating model for how hundreds of contributors safely exchange changes while maintaining velocity. Key responsibilities include: - Own branch strategy, merge policy, propagation, validation, and exception handling across all development lanes - Set the lifecycle contract for each development lane: why it exists, what belongs there, synchronization, conflict resolution, and retirement criteria - Design and implement technical systems and policies enabling change management at scale across source control, CI/CD, validation, and release infrastructure - Surface dependencies and potential integration collisions early, preserving ordering and context as changes move between lanes - Give all contributors clear visibility into change status, blockers, ownership, and recovery paths - Improve conflict detection and target-lane validation; automate routine merge actions, propagation, backports, cleanup, and notifications - Study how engineers, artists, designers, QA, production, and build teams work; remove unnecessary ceremony and specialist dependencies - Measure flow health metrics and convert incidents and proven practices into better policy, tooling, and operations - Coordinate work across Developer Experience, QA, CI/build infrastructure, production operations, and domain teams - Mentor and develop junior team members in release engineering and infrastructure practices Scopely is a leading video game and interactive entertainment company, home to MONOPOLY GO!, Pokémon GO, Stumble Guys, Star Trek Fleet Command, MARVEL Strike Force, and many others. Founded in 2011, Scopely is the #1 mobile games company in the U.S. and #2 globally, with more than $10 billion in lifetime revenue. The role is hybrid, 3 days per week in Barcelona, with visa sponsorship available. Requirements: - Highly experienced hands-on engineer with a track record of technical leadership on cross-functional programs - Strong background in source control systems, branch strategies, merge queues, and CI/CD infrastructure - Demonstrated ability to design and operate technical systems supporting development teams at organizational scale - Experience with release management, validation policy, and deployment infrastructure in complex product environments - Exceptional ability to balance speed, stability, and delivery goals while explaining complex tradeoffs to senior leaders and teams - Strong communication and people skills; ability to influence engineers, artists, designers, QA, and production teams without direct authority - Proven track record of converting manual, repetitive processes into automated, well-documented systems - Bachelor's degree in Computer Science, Software Engineering, or equivalent professional experience - Ability to analyze source control history, diagnose CI and integration failures, and prototype supporting tooling - Curiosity about how different disciplines work and habit of finding the real workflow behind technical problems Bonus qualifications: - Game development experience, particularly with Unity or large monorepos - Experience with Git LFS, binary/non-mergeable assets, or parallel development mainlines - Operating high-volume merge queues or change systems at substantial organizational scale - Multiple simultaneous live releases or long-term development track experience - Experience with large tightly-coupled products or complex content pipelines - Knowledge of DevOps, build infrastructure, or platform engineering - Experience designing developer productivity and experience improvements

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