SlipstreamJobsFresh Startup & VC-Backed Jobs

Software Engineer - Unannounced Project

Zynga - London, United Kingdom - Hybrid - posted 2026-10-12

Apply on the company site

SlipstreamJobs tracks this role from the company's public career site. Apply directly on the employer's site.

NaturalMotion (a Zynga/Take-Two Interactive studio) is hiring a Client Generalist Software Engineer to join the team building a new, unannounced mobile free-to-play action game. You will work across gameplay, meta, and core tech systems, owning features end-to-end rather than specializing in a single domain. The role emphasizes versatility and cross-functional collaboration with design and backend teams. You will design and develop game features and functionality in Unreal Engine 5, create tools for engineers and content creators, define and scope technical tasks and systems, and triage and address bugs. The team is well-rounded, passionate, and distributed, with a healthy mix of engineering skill levels. Mentorship is available as you grow into new domains. The studio has been recognized as one of the UK's Best Places to Work in games for eight consecutive years. You will work hybrid: 2 days per week in the London office, with the remaining days remote. Qualifications: - Previous experience as a Software Engineer in the game industry using Unreal Engine - Demonstrated proficiency in C++ - Solid foundation in data structures, algorithms, and software methodologies - Strong working knowledge of version control systems and workflow strategies (GitHub, Perforce/Helix Core, Git-flow, branch management) - Good communication skills and comfort working in a collaborative environment Bonus qualifications: - Mobile game development experience - Performance profiling and optimization experience - Experience with Unreal Engine 5 or above

Similar roles