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Senior Software Engineer, Compute

Roblox - San Mateo, CA, United States - Hybrid - posted 2026-10-21

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Salary: USD 196,750 - 243,290 / annual

Roblox is a platform where tens of millions of people explore, create, play, learn, and connect in 3D immersive digital experiences. The company is building tools and infrastructure that empower a global community of developers and creators to bring their ideas to life. As a Senior Software Engineer on the Cell Platform team, you will design and build systems that Roblox engineers use to create and deploy resources onto Kubernetes. The Cell Platform abstracts away the complexity of Roblox's hybrid, multi-cluster Kubernetes environment, providing tools, APIs, custom Kubernetes controllers, and user-facing interfaces that simplify infrastructure management for thousands of internal engineers. Your work will focus on building the Roblox-wide control plane using Kubernetes primitives and custom resources, working at the interface between the infrastructure organization and the broader engineering team. You'll write and review high-quality code and tests (primarily in Golang), contribute to a team that values inclusivity and shipping, and help solve unique technical challenges at scale. The role offers the opportunity to work on critical, large-scale distributed systems with a focus on observability, instrumentation, and tooling that makes engineering life easier. Requirements: - 3+ years of experience as a software engineer - Bachelor's degree in Computer Science or equivalent field - Strong desire to work on critical, large-scale distributed systems - Appreciation for observability, instrumentation, and developer tooling

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