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Lead UX Designer - Star Trek Fleet Command

Scopely - Remote - Remote - posted 2026-10-12

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Scopely is seeking a Lead UX Designer to join the Star Trek Fleet Command team within the Live Games Portfolio division. Star Trek Fleet Command is a top-grossing 4X Strategy MMO launched in 2018 that continues to evolve and engage millions of players globally. In this role, you will set design standards, best practices, and strategic UX vision for the game, defining craft direction across complex 4X systems. You will own and champion complete, aspirational UX for new features and player experiences, transforming complex product requirements into intuitive, engaging flows. Key responsibilities include: • Building deep knowledge of the game to step into the player's shoes and ground design decisions in real player perspectives and experiences • Finding relevant references and competitive analysis, deconstructing them to uncover inspiration and common pitfalls • Producing a range of design deliverables including sketches, low to medium fidelity wireframes, user flows, and interactive UX prototypes • Identifying weak points in designs, gaps in thinking, and opportunities to strengthen solutions through critical thinking and sharp design judgment • Working closely with product teams, game designers, and artists to refine ideas and stay aligned throughout development • Leveraging feedback, data, and insights to refine designs with intentional improvements • Supporting long-term product and UX consistency through design work grounded in design principles and patterns You will mentor and guide team members, review work to maintain high craft quality, and manage performance effectively. Scopely values curiosity, improvement, creativity, and collaboration, with a genuine passion for both playing and making games that fuels thoughtful, player-centered design. REQUIREMENTS: • Proven track record of leadership in Game UX with extensive experience designing for complex, deep systems in live-service F2P games (4X or strategy experience highly preferred) • Strong mentorship and leadership capabilities with experience guiding and developing team members • Solutions-oriented mindset that brings thoughtful, creative problem solving beyond identifying problems • Strong understanding of game development norms and pipelines, including designing with technical constraints, implementation realities, and cross-discipline workflows • Cultural fit built on curiosity, improvement, creativity, and collaboration with genuine passion for games

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