SlipstreamJobsFresh Startup & VC-Backed Jobs

Associate Art Director

Scopely - United States - In-office - posted 2026-10-21

Apply on the company site

SlipstreamJobs tracks this role from the company's public career site. Apply directly on the employer's site.

Salary: USD 146,200 - 215,000 / annual

Scopely, a leading mobile and interactive entertainment company, is seeking an Associate Art Director to join its art team. You will work alongside the Senior Art Director and creative leadership to shape the game's visual identity and guide art from early development through delivery. In this role, you will balance high-level creative direction with hands-on art contribution. You'll translate artistic vision into clear briefs, style guides, references, and actionable feedback. Key responsibilities include: • Partner with senior leadership to define visual identity, principles, style guides, and quality standards • Align art disciplines and partner teams around shared goals, dependencies, and decisions • Lead visual reviews, critiques, and alignment sessions with constructive feedback • Guide creation and refinement of characters, environments, props, lighting, animation, VFX, UI, and other visual components • Collaborate with design, narrative, engineering, production, and external partners to maintain artistic intent • Contribute hands-on through concept development, paintovers, blockouts, callout sheets, reference packages, and prototypes • Work with production and discipline leads to manage milestones, surface risks, and maintain creative priorities • Support artists, external partners, and vendors with clear direction, feedback, and mentorship • Improve visual review and direction processes; represent the art team in cross-functional discussions Scopely is home to major titles including MONOPOLY GO!, Pokémon GO, Stumble Guys, Star Trek Fleet Command, MARVEL Strike Force, and others. The company operates globally with thousands of gamemakers and has generated over $10 billion in lifetime revenue. REQUIREMENTS: • 5+ years of professional experience creating art for games, animation, film, or related visual medium, with record of increasing creative responsibility • Experience defining, communicating, and executing artistic vision from early development through delivery • Strong hands-on experience in at least one art discipline, particularly character art, environment art, or both • Ability to communicate visual direction, facilitate constructive reviews, and collaborate with multidisciplinary teams and distributed contributors • Working knowledge of production planning, prioritization, and milestone constraints • Experience creating or contributing to art bibles, style guides, visual development packages, mood boards, paintovers, or callout sheets • Understanding of game art and real-time production pipelines; familiarity with 2D and/or 3D content creation tools • Portfolio demonstrating artistic judgment, visual problem-solving, hands-on craft, and ability to guide work from concept to completion • Experience in mobile game development or art direction BONUS: Familiarity with Unity game engine; experience supporting live service content development.

Similar roles